Category: directx 12 ultimate

Microsoft’s DirectX 12 Ultimate brings ray tracing effects to more games

[ad_1] Other tricks might not be as conspicuous, but could go a long way toward boosting performance in your games. Variable Rate Shading can tweak the use of visual effects shaders to use them more or less depending on the game, while mesh shaders should allow for more detail in large game worlds. Sampler feedback, […]