Category: oculus

Fable’s ‘Wolves in the Walls’ concludes with third and final VR chapter

[ad_1] The first chapter of Wolves in the Wall impressed with its unusual approach to interaction between the player and the protagonist, Lucy. You play her imaginary friend and she remembers your actions and responds to where you’re looking, making her a truly interactive virtual character. The second episode doubled down on the interactive nature […]

What do you like about the Oculus Rift S?

[ad_1] When senior editor Devindra Hardawar tested the Oculus Rift S, he kept asking himself: Who really needs this VR headset? With built-in tracking, sharp resolution and a comfortable headstrap, the $399 Rift S makes a convincing argument for an entry-level VR purchase. However, it still needs to be tethered to a computer, its design […]

How ILMxLAB’s ‘Vader Immortal’ is bringing ‘Star Wars’ into VR

[ad_1] “We’ve helped a lot of studios and IP owners make experiences that were a good but fairly slight, and essentially functionally demos or adjacent to other experiences or movie,” said Colum Slevin, head of media at Oculus’s AR/VR Experiences Group. “And then for the ILMxLAB team to show up and say no, we want […]

Oculus CTO John Carmack on the VR challenges of the Quest and Rift S

[ad_1] Carmack says he pushed for remote rendering on the Quest from the start. It’s something developers have been toying with since the Gear VR, but it was never fast enough to be viable. Colleagues at Oculus also thought it might require an additional accessory to work properly on the Quest, like a 60GHz Wi-Fi […]

Oculus Link turns every Quest into a Rift this November

[ad_1] Oculus Quest owners will soon have access to the entire library of Rift games, but not in the way you’d expect. Today at the Oculus Connect 6 conference, Facebook CEO Mark Zuckerberg announced Oculus Link, a new feature that’ll let Quest owners connect their headsets to gaming PCs with a USB-C cable. Basically, it […]

Mark Zuckerberg hints finger tracking is coming to Oculus

[ad_1] Notably, Facebook just bought CTRL Labs, a startup that enabled finger tracking with an armband that reads electrical signals. The social giant filed a patent for its own finger-tracking armband earlier this year. Meanwhile, as Upload VR notes, Oculus software developers, including one who formerly worked on hand-tracking at Leap Motion, have teased something […]

Facebook loses Oculus executive who led its mobile VR efforts

[ad_1] Cohen joined Oculus as VP of mobile just a few weeks before Facebook’s acquisition and headed up several projects over the years. He led the Gear VR program and Oculus’ Samsung partnership, and he also led the development of the standalone Oculus Go VR headset. In addition, he started the Oculus Quest program, which […]

Oculus co-founder Nate Mitchell is the latest to leave Facebook

[ad_1] We’ve asked Facebook if it can comment. It’s at least a symbolic moment for Oculus — the company is losing one of the last ties to its old crowdfunded days. Facebook gave Palmer Luckey the boot in 2017, while Brendan Iribe quit in 2018 over what’s believed to be disputes over the future direction […]

Oculus Venues events are coming to the Quest

[ad_1] Venues’ arrival is part of the Oculus platform’s updates for July, which also includes an update for Guardian on the Quest. Guardian, as you might know, is what you’d use to specify the area where you can safely play inside virtual reality. The update makes Guardian much better at automatically recognizing multiple play spaces […]

Facebook’s prototype VR bangle squeezes and vibrates your wrists

[ad_1] As explained by UploadVR, the idea is that you’d wear one Tasbi unit on each wrist, letting you get a sensation when you pick up objects, push buttons or touch a surface. Apparently, even though your fingers aren’t touching anything, Tasbi is smart enough to make you think you are. Sadly, Tasbi doesn’t do […]