Category: ray-tracing

'Crysis Remastered' can run in 8K, if your PC can handle it

[ad_1] If a Nintendo Switch can run the Crysis remaster, you might assume more powerful consoles and modern PCs should have no trouble in handing the notoriously resource-hungry game. Maybe not so much if you’re hoping to play Crysis Remastered with all the… [ad_2] Source link

‘Control’ is headed to PS5 and Xbox Series X

[ad_1] Remedy’s mind-bending action-adventure Control has won plenty of praise, including for its gorgeous visuals. But, at least before the developer improved the game’s performance with patches, it struggled on the base PS4 and Xbox One, and dropped to as low as 10 frames per second at some points. Performance certainly shouldn’t be a problem […]

NVIDIA ray-tracing on ‘Minecraft’ looks surprisingly cool

[ad_1] Microsoft developer Mojang and NVIDIA added a type of ray tracing called “path tracing” to the Windows 10 version of the game. That realistically simulates a variety of lighting conditions, including direct light sources like the sun or glowing lava, hard and soft shadows, diffuse global illumination, reflections, refraction and atmospheric scattering. The final […]

AMD partner leaks two mid-range Navi GPUs

[ad_1] NVIDIA’s RTX 2070 and RTX 2060 cost the same $499 and $399, respectively, but have ray-tracing capability that AMD’s cards will apparently lack. Given the more advanced 7-nanometer tech, AMD could nip NVIDIA when it comes to power efficiency. However, at this point, AMD’s pricing seems a bit high. If NVIDIA decided to drop […]