Category: raytracing

'Crysis Remastered' can run in 8K, if your PC can handle it

[ad_1] If a Nintendo Switch can run the Crysis remaster, you might assume more powerful consoles and modern PCs should have no trouble in handing the notoriously resource-hungry game. Maybe not so much if you’re hoping to play Crysis Remastered with all the… [ad_2] Source link

‘Control’ is headed to PS5 and Xbox Series X

[ad_1] Remedy’s mind-bending action-adventure Control has won plenty of praise, including for its gorgeous visuals. But, at least before the developer improved the game’s performance with patches, it struggled on the base PS4 and Xbox One, and dropped to as low as 10 frames per second at some points. Performance certainly shouldn’t be a problem […]

NVIDIA’s new RTX Super cards are a pre-emptive strike on AMD

[ad_1] RTX 2060 Super The first meaning of “Super” is “similar to card already on sale, but better.” That’s a lot like the Ti moniker NVIDIA often uses, and it accurately describes the most changed of the new cards, the RTX 2060 Super. The new card comes in at $399 — $50 more than the […]

The free ‘Quake II RTX’ demo is now available on Steam

[ad_1] NVIDIA says this is the first fully path-traced game. The ray-tracing technique pulls “all lighting effects such as shadows, reflections, refractions and more into a single ray-tracing algorithm.” You can snag the Quake II RTX demo from Steam and NVIDIA’s website, or pick up Quake II for just $5 if you don’t already have […]