Category: unreal engine

Apple calls Epic lawsuit a ‘campaign to reinvigorate interest in Fortnite’

[ad_1] Apple argues, once again, that it has a right to enforce its rules and that it’s not being anticompetitive. Apple claims Epic has benefited in many ways from the partnership and Fortnite’s placement in the App Store and that a 30 percent commission on in-app purchases is a small price to pay for those […]

Apple seeks damages from Epic Games over ‘Fortnite’ contract breach

[ad_1] If you somehow missed how all of this started, on August 13th Epic’s Fortnite Mega Drop on iOS and Android included an option for players to pay for the game’s in-game currency directly. Epic offered a discount to those who took advantage of this option. Both Apple and Google removed Fortnite from their respective […]

Epic Games asks a court to make Apple put ‘Fortnite’ back in the App Store

[ad_1] Termination of Epic’s developer account also removed its other games from the App Store, including some Apple had previously used to show off its development platforms. The judge already ruled that Apple can’t kick Unreal Engine as a whole off of its platform, for now, and now Epic is pushing to get back the […]

Microsoft backs Epic’s request to keep using Apple developer tools

[ad_1] The move was linked to an Epic memorandum supporting the Fortnite creator’s attempt to maintain access. Epic rejected Apple’s belief that Epic hadn’t provided evidence of significant harm to the Unreal Engine, pointing to both earlier documents and Microsoft’s support as proof. Epic further claimed that Apple was overreaching by threatening to take away […]

Facial mocap comes to Unreal Engine via new iPhone app

[ad_1] To support collaborative work, Live Link Face uses multicast networking to synchronize with multiple devices at once. Developers promise “robust timecode support and precise frame accuracy” to further support multi-device synchronization. The “tentacle sync” feature allows the app to connect with a master clock on stage. The post doesn’t mention whether an Android equivalent […]

See how ‘The Mandalorian’ used Unreal Engine for its real-time digital sets

[ad_1] In a new VFX sizzle reel (below) ILM, Favreau and other production team members explain how the cutting edge technique works. They built a 20-foot high, 270-degree semicircular LED video wall with a 75-foot diameter circular stage. ILM’s digital 3D sets, built ahead of production (rather than later in post-production as is the norm […]

Fortnite Chapter 2’s next season will start on February 20th

[ad_1] In November, Epic revealed it was pushing back the second season of Chapter 2 to early February to focus on holiday updates, but now says the season won’t start until even later. The developer didn’t offer much insight on what Season 2 has in store, but noted there’ll be more overtime challenges and a […]