‘H1Z1’ has a new name and old mechanics

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The update seeks to “bring back the game that so many of you fell in love with in the classic ‘King of the Kill’ era,said Z1BR general manager Anthony Castoro. The NantG development team has overhauled the user interface with an updated menu system and kill feed among other tweaks. In an attempt to bring the game back to its roots and restore an “arcade feel,” the developers reverted to classic versions of some mechanics. They updated movement and animations, textures and lighting, weapon mechanics, loot distribution and vehicles.

There’s now a missions system that provides optional tasks for you to complete during a game. If you’re successful, you’ll earn credits, crates or fragments, which you can also collect in-game from dead rivals’ loot bags and exchange for credits or a crate.

The first competitive season since November is also kicking off. NantG has made changes to the scoring system for standard and ranked pro play, with more emphasis on kills than higher match placements in the latter.

Rebranding the game with “Battle Royale” in the title isn’t a bad idea, as it may help snag some newcomers who literally search for that term on Steam or the PlayStation Store. Trying to restore aspects of the game to how they were in the early days could bring back some lapsed players too. More updates are on the way, including to weapon models and the UI, as NantG tries to pull Z1BR back into the public consciousness.

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